Monogatari
Static Member Summary
Static Public Members | ||
public static get |
LOG_LEVELS: * |
Constructor Summary
Public Constructor | ||
public |
|
Member Summary
Public Members | ||
public |
Audio: * |
|
public |
Box: * |
|
public |
Canvas: * |
|
public |
Circle: * |
|
public |
GameObject: * |
|
public get |
KEYS: * |
|
public get |
|
|
public |
Message: * |
|
public |
Random: * |
|
public |
Sprite: * |
|
public |
Three: * |
|
public |
Vector3: * |
|
public get |
engine: * |
|
public get |
fps: * |
|
public get |
keyboard: * |
|
public get |
mouse: * |
|
public get |
time: * |
Private Members | ||
private |
_engine: * |
|
private |
_logger: * |
Method Summary
Public Methods | ||
public |
attach(go: *) |
Static Public Members
public static get LOG_LEVELS: * source
Public Constructors
public constructor() source
Public Members
public Audio: * source
public Box: * source
public Canvas: * source
public Circle: * source
public GameObject: * source
public get KEYS: * source
public get MOUSE_BUTTONS: * source
public Message: * source
public Random: * source
public Sprite: * source
public Three: * source
public Vector3: * source
public get engine: * source
public get fps: * source
public get keyboard: * source
public get mouse: * source
public get time: * source
Private Members
private _engine: * source
private _logger: * source
Public Methods
public attach(go: *) source
Params:
Name | Type | Attribute | Description |
go | * |