GameState
Static Member Summary
Static Public Members | ||
public static get |
canvas: * |
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public static set |
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public static get |
fps: * |
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public static set |
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public static set |
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public static get |
height: * |
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public static get |
loaded: * |
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public static set |
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public static get |
ratio: * |
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public static set |
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public static set |
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public static get |
sequence: * |
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public static set |
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public static get |
time: * |
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public static get |
width: * |
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public static set |
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public static get |
world: * |
Static Method Summary
Static Public Methods | ||
public static |
attach(go: *) |
Static Public Members
public static get canvas: * source
public static set canvas source
public static get fps: * source
public static set fps source
public static set height source
public static get height: * source
public static get loaded: * source
public static set loaded source
public static get ratio: * source
public static set ratio source
public static set sequence source
public static get sequence: * source
public static set time source
public static get time: * source
public static get width: * source
public static set width source
public static get world: * source
Static Public Methods
public static attach(go: *) source
Params:
Name | Type | Attribute | Description |
go | * |