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import {GameState} from '@digihaus/monogatari/main/GameState.js'
public class | source

GameState

Static Member Summary

Static Public Members
public static get

canvas: *

public static set
public static get

fps: *

public static set

fps

public static set
public static get

height: *

public static get

loaded: *

public static set
public static get

ratio: *

public static set
public static set
public static get
public static set
public static get

time: *

public static get

width: *

public static set
public static get

world: *

Static Method Summary

Static Public Methods
public static

attach(go: *)

Static Public Members

public static get canvas: * source

public static set canvas source

public static get fps: * source

public static set fps source

public static set height source

public static get height: * source

public static get loaded: * source

public static set loaded source

public static get ratio: * source

public static set ratio source

public static set sequence source

public static get sequence: * source

public static set time source

public static get time: * source

public static get width: * source

public static set width source

public static get world: * source

Static Public Methods

public static attach(go: *) source

Params:

NameTypeAttributeDescription
go *